About the Game


What is Godly War And Ruins?

Play as a “Hexblade”, a melee warlock who fights off hordes of enemies, augmenting his abilities with the gems he takes from their bodies. Three unique levels lead through winding caves and canyons in this hack and slash game.

Created in Unreal Engine 5.3.
We recommend playing with a controller for the best experience.

Who are we?

A team of art, engineering and game design students - we developed GWAR in the span of 10 weeks as part of our curriculum at the S4G - School for Games in Berlin.

Screenshot Gallery


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Behind the Scenes


Armor exploration Main Character Detail Level Blockout

The Team


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Bianca Bellof

Engineering - Lead, Gameplay, UI/UX, Animation / Production

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Floyd Seiffert

Engineering - AI, Systems

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Morten Metzlaff

Lead Artist / VFX Artist / Production

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Ramón Klauck

3D Artist




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Ragnar Kneip

3D Artist

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Axel Dürholt

UI/UX

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Toni Winkler

Game Design

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Kevin Klein

Level Design / Sound Design

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Anni Kostrzewa

Level Design

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Daniel Engelhardt

Level Design

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Viktor Kohl

Level Design

Contact us


If you have any questions or feedback, please feel free to send us a message.

S4G School for Games GmbH
Team Go Team
Grünberger Straße 54
10245 Berlin


berlin@school4games.net

+49 30 96595244